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Class GL.Ovr

Inheritance
System.Object
GL.Ovr
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: OpenTK.Graphics.ES30
Assembly: cs.temp.dll.dll
Syntax
public static class Ovr

Methods

FramebufferTextureMultisampleMultiview(All, All, Int32, Int32, Int32, Int32, Int32)

[requires: OVR_multiview_multisampled_render_to_texture]

Declaration
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "OVR_multiview_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTextureMultisampleMultiviewOVR")]
[CLSCompliant(false)]
public static void FramebufferTextureMultisampleMultiview(All target, All attachment, int texture, int level, int samples, int baseViewIndex, int numViews)
Parameters
Type Name Description
All target
All attachment
System.Int32 texture
System.Int32 level
System.Int32 samples
System.Int32 baseViewIndex
System.Int32 numViews

FramebufferTextureMultisampleMultiview(All, All, UInt32, Int32, Int32, Int32, Int32)

[requires: OVR_multiview_multisampled_render_to_texture]

Declaration
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "OVR_multiview_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTextureMultisampleMultiviewOVR")]
[CLSCompliant(false)]
public static void FramebufferTextureMultisampleMultiview(All target, All attachment, uint texture, int level, int samples, int baseViewIndex, int numViews)
Parameters
Type Name Description
All target
All attachment
System.UInt32 texture
System.Int32 level
System.Int32 samples
System.Int32 baseViewIndex
System.Int32 numViews

FramebufferTextureMultisampleMultiview(FramebufferTarget, FramebufferAttachment, Int32, Int32, Int32, Int32, Int32)

[requires: OVR_multiview_multisampled_render_to_texture]

Declaration
[AutoGenerated(Category = "OVR_multiview_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTextureMultisampleMultiviewOVR")]
[CLSCompliant(false)]
public static void FramebufferTextureMultisampleMultiview(FramebufferTarget target, FramebufferAttachment attachment, int texture, int level, int samples, int baseViewIndex, int numViews)
Parameters
Type Name Description
FramebufferTarget target
FramebufferAttachment attachment
System.Int32 texture
System.Int32 level
System.Int32 samples
System.Int32 baseViewIndex
System.Int32 numViews

FramebufferTextureMultisampleMultiview(FramebufferTarget, FramebufferAttachment, UInt32, Int32, Int32, Int32, Int32)

[requires: OVR_multiview_multisampled_render_to_texture]

Declaration
[AutoGenerated(Category = "OVR_multiview_multisampled_render_to_texture", Version = "", EntryPoint = "glFramebufferTextureMultisampleMultiviewOVR")]
[CLSCompliant(false)]
public static void FramebufferTextureMultisampleMultiview(FramebufferTarget target, FramebufferAttachment attachment, uint texture, int level, int samples, int baseViewIndex, int numViews)
Parameters
Type Name Description
FramebufferTarget target
FramebufferAttachment attachment
System.UInt32 texture
System.Int32 level
System.Int32 samples
System.Int32 baseViewIndex
System.Int32 numViews

FramebufferTextureMultiview(All, All, Int32, Int32, Int32, Int32)

[requires: OVR_multiview]

Declaration
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "OVR_multiview", Version = "", EntryPoint = "glFramebufferTextureMultiviewOVR")]
[CLSCompliant(false)]
public static void FramebufferTextureMultiview(All target, All attachment, int texture, int level, int baseViewIndex, int numViews)
Parameters
Type Name Description
All target
All attachment
System.Int32 texture
System.Int32 level
System.Int32 baseViewIndex
System.Int32 numViews

FramebufferTextureMultiview(All, All, UInt32, Int32, Int32, Int32)

[requires: OVR_multiview]

Declaration
[Obsolete("Use strongly-typed overload instead")]
[AutoGenerated(Category = "OVR_multiview", Version = "", EntryPoint = "glFramebufferTextureMultiviewOVR")]
[CLSCompliant(false)]
public static void FramebufferTextureMultiview(All target, All attachment, uint texture, int level, int baseViewIndex, int numViews)
Parameters
Type Name Description
All target
All attachment
System.UInt32 texture
System.Int32 level
System.Int32 baseViewIndex
System.Int32 numViews

FramebufferTextureMultiview(FramebufferTarget, FramebufferAttachment, Int32, Int32, Int32, Int32)

[requires: OVR_multiview]

Declaration
[AutoGenerated(Category = "OVR_multiview", Version = "", EntryPoint = "glFramebufferTextureMultiviewOVR")]
[CLSCompliant(false)]
public static void FramebufferTextureMultiview(FramebufferTarget target, FramebufferAttachment attachment, int texture, int level, int baseViewIndex, int numViews)
Parameters
Type Name Description
FramebufferTarget target
FramebufferAttachment attachment
System.Int32 texture
System.Int32 level
System.Int32 baseViewIndex
System.Int32 numViews

FramebufferTextureMultiview(FramebufferTarget, FramebufferAttachment, UInt32, Int32, Int32, Int32)

[requires: OVR_multiview]

Declaration
[AutoGenerated(Category = "OVR_multiview", Version = "", EntryPoint = "glFramebufferTextureMultiviewOVR")]
[CLSCompliant(false)]
public static void FramebufferTextureMultiview(FramebufferTarget target, FramebufferAttachment attachment, uint texture, int level, int baseViewIndex, int numViews)
Parameters
Type Name Description
FramebufferTarget target
FramebufferAttachment attachment
System.UInt32 texture
System.Int32 level
System.Int32 baseViewIndex
System.Int32 numViews
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