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Enum PrecisionType

Used in GL.GetShaderPrecisionFormat

Namespace: OpenTK.Graphics.ES31
Assembly: cs.temp.dll.dll
Syntax
public enum PrecisionType

Fields

Name Description
HighFloat

Original was GL_HIGH_FLOAT = 0x8DF2

HighInt

Original was GL_HIGH_INT = 0x8DF5

LowFloat

Original was GL_LOW_FLOAT = 0x8DF0

LowInt

Original was GL_LOW_INT = 0x8DF3

MediumFloat

Original was GL_MEDIUM_FLOAT = 0x8DF1

MediumInt

Original was GL_MEDIUM_INT = 0x8DF4

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