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Enum UniformBlockPName

Used in GL.GetActiveUniformBlock

Namespace: OpenTK.Graphics.ES31
Assembly: cs.temp.dll.dll
Syntax
public enum UniformBlockPName

Fields

Name Description
UniformBlockActiveUniformIndices

Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43

UniformBlockActiveUniforms

Original was GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42

UniformBlockBinding

Original was GL_UNIFORM_BLOCK_BINDING = 0x8A3F

UniformBlockDataSize

Original was GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40

UniformBlockNameLength

Original was GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41

UniformBlockReferencedByComputeShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC

UniformBlockReferencedByFragmentShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46

UniformBlockReferencedByGeometryShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45

UniformBlockReferencedByTessControlShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0

UniformBlockReferencedByTessEvaluationShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1

UniformBlockReferencedByVertexShader

Original was GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44

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