Class JoystickButtonCollection
Defines a collection of JoystickButtons.
Inheritance
System.Object
    JoystickButtonCollection
  Inherited Members
      System.Object.Equals(System.Object)
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.GetHashCode()
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
    
      System.Object.ToString()
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
  Namespace: OpenTK.Input
Assembly: cs.temp.dll.dll
Syntax
public sealed class JoystickButtonCollectionProperties
Count
Gets a System.Int32 indicating the available amount of JoystickButtons.
Declaration
public int Count { get; }Property Value
| Type | Description | 
|---|---|
| System.Int32 | 
Item[Int32]
Gets a System.Boolean indicating whether the JoystickButton with the specified index is pressed.
Declaration
public bool this[int index] { get; }Parameters
| Type | Name | Description | 
|---|---|---|
| System.Int32 | index | The index of the JoystickButton to check. | 
Property Value
| Type | Description | 
|---|---|
| System.Boolean | True if the JoystickButton is pressed; false otherwise. |