Struct Vector2
Represents a 2D vector using two single-precision floating-point numbers.
Implements
Inherited Members
Namespace: OpenTK
Assembly: cs.temp.dll.dll
Syntax
[Serializable]
public struct Vector2 : IEquatable<Vector2>
Remarks
The Vector2 structure is suitable for interoperation with unmanaged code requiring two consecutive floats.
Constructors
Vector2(Single)
Constructs a new instance.
Declaration
public Vector2(float value)
Parameters
Type | Name | Description |
---|---|---|
System.Single | value | The value that will initialize this instance. |
Vector2(Single, Single)
Constructs a new Vector2.
Declaration
public Vector2(float x, float y)
Parameters
Type | Name | Description |
---|---|---|
System.Single | x | The x coordinate of the net Vector2. |
System.Single | y | The y coordinate of the net Vector2. |
Fields
One
Defines an instance with all components set to 1.
Declaration
public static readonly Vector2 One
Field Value
Type | Description |
---|---|
Vector2 |
SizeInBytes
Defines the size of the Vector2 struct in bytes.
Declaration
public static readonly int SizeInBytes
Field Value
Type | Description |
---|---|
System.Int32 |
UnitX
Defines a unit-length Vector2 that points towards the X-axis.
Declaration
public static readonly Vector2 UnitX
Field Value
Type | Description |
---|---|
Vector2 |
UnitY
Defines a unit-length Vector2 that points towards the Y-axis.
Declaration
public static readonly Vector2 UnitY
Field Value
Type | Description |
---|---|
Vector2 |
X
The X component of the Vector2.
Declaration
public float X
Field Value
Type | Description |
---|---|
System.Single |
Y
The Y component of the Vector2.
Declaration
public float Y
Field Value
Type | Description |
---|---|
System.Single |
Zero
Defines a zero-length Vector2.
Declaration
public static readonly Vector2 Zero
Field Value
Type | Description |
---|---|
Vector2 |
Properties
Item[Int32]
Gets or sets the value at the index of the Vector.
Declaration
public float this[int index] { get; set; }
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | index |
Property Value
Type | Description |
---|---|
System.Single |
Length
Gets the length (magnitude) of the vector.
Declaration
public float Length { get; }
Property Value
Type | Description |
---|---|
System.Single |
See Also
LengthFast
Gets an approximation of the vector length (magnitude).
Declaration
public float LengthFast { get; }
Property Value
Type | Description |
---|---|
System.Single |
Remarks
This property uses an approximation of the square root function to calculate vector magnitude, with an upper error bound of 0.001.
See Also
LengthSquared
Gets the square of the vector length (magnitude).
Declaration
public float LengthSquared { get; }
Property Value
Type | Description |
---|---|
System.Single |
Remarks
This property avoids the costly square root operation required by the Length property. This makes it more suitable for comparisons.
See Also
PerpendicularLeft
Gets the perpendicular vector on the left side of this vector.
Declaration
public Vector2 PerpendicularLeft { get; }
Property Value
Type | Description |
---|---|
Vector2 |
PerpendicularRight
Gets the perpendicular vector on the right side of this vector.
Declaration
public Vector2 PerpendicularRight { get; }
Property Value
Type | Description |
---|---|
Vector2 |
Yx
Gets or sets an OpenTK.Vector2 with the Y and X components of this instance.
Declaration
public Vector2 Yx { get; set; }
Property Value
Type | Description |
---|---|
Vector2 |
Methods
Add(Vector2, Vector2)
Adds two vectors.
Declaration
public static Vector2 Add(Vector2 a, Vector2 b)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | a | Left operand. |
Vector2 | b | Right operand. |
Returns
Type | Description |
---|---|
Vector2 | Result of operation. |
Add(ref Vector2, ref Vector2, out Vector2)
Adds two vectors.
Declaration
public static void Add(ref Vector2 a, ref Vector2 b, out Vector2 result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | a | Left operand. |
Vector2 | b | Right operand. |
Vector2 | result | Result of operation. |
BaryCentric(Vector2, Vector2, Vector2, Single, Single)
Interpolate 3 Vectors using Barycentric coordinates
Declaration
public static Vector2 BaryCentric(Vector2 a, Vector2 b, Vector2 c, float u, float v)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | a | First input Vector |
Vector2 | b | Second input Vector |
Vector2 | c | Third input Vector |
System.Single | u | First Barycentric Coordinate |
System.Single | v | Second Barycentric Coordinate |
Returns
Type | Description |
---|---|
Vector2 | a when u=v=0, b when u=1,v=0, c when u=0,v=1, and a linear combination of a,b,c otherwise |
BaryCentric(ref Vector2, ref Vector2, ref Vector2, Single, Single, out Vector2)
Interpolate 3 Vectors using Barycentric coordinates
Declaration
public static void BaryCentric(ref Vector2 a, ref Vector2 b, ref Vector2 c, float u, float v, out Vector2 result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | a | First input Vector. |
Vector2 | b | Second input Vector. |
Vector2 | c | Third input Vector. |
System.Single | u | First Barycentric Coordinate. |
System.Single | v | Second Barycentric Coordinate. |
Vector2 | result | Output Vector. a when u=v=0, b when u=1,v=0, c when u=0,v=1, and a linear combination of a,b,c otherwise |
Clamp(Vector2, Vector2, Vector2)
Clamp a vector to the given minimum and maximum vectors
Declaration
public static Vector2 Clamp(Vector2 vec, Vector2 min, Vector2 max)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vec | Input vector |
Vector2 | min | Minimum vector |
Vector2 | max | Maximum vector |
Returns
Type | Description |
---|---|
Vector2 | The clamped vector |
Clamp(ref Vector2, ref Vector2, ref Vector2, out Vector2)
Clamp a vector to the given minimum and maximum vectors
Declaration
public static void Clamp(ref Vector2 vec, ref Vector2 min, ref Vector2 max, out Vector2 result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vec | Input vector |
Vector2 | min | Minimum vector |
Vector2 | max | Maximum vector |
Vector2 | result | The clamped vector |
ComponentMax(Vector2, Vector2)
Returns a vector created from the largest of the corresponding components of the given vectors.
Declaration
public static Vector2 ComponentMax(Vector2 a, Vector2 b)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | a | First operand |
Vector2 | b | Second operand |
Returns
Type | Description |
---|---|
Vector2 | The component-wise maximum |
ComponentMax(ref Vector2, ref Vector2, out Vector2)
Returns a vector created from the largest of the corresponding components of the given vectors.
Declaration
public static void ComponentMax(ref Vector2 a, ref Vector2 b, out Vector2 result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | a | First operand |
Vector2 | b | Second operand |
Vector2 | result | The component-wise maximum |
ComponentMin(Vector2, Vector2)
Returns a vector created from the smallest of the corresponding components of the given vectors.
Declaration
public static Vector2 ComponentMin(Vector2 a, Vector2 b)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | a | First operand |
Vector2 | b | Second operand |
Returns
Type | Description |
---|---|
Vector2 | The component-wise minimum |
ComponentMin(ref Vector2, ref Vector2, out Vector2)
Returns a vector created from the smallest of the corresponding components of the given vectors.
Declaration
public static void ComponentMin(ref Vector2 a, ref Vector2 b, out Vector2 result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | a | First operand |
Vector2 | b | Second operand |
Vector2 | result | The component-wise minimum |
Distance(Vector2, Vector2)
Compute the euclidean distance between two vectors.
Declaration
public static float Distance(Vector2 vec1, Vector2 vec2)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vec1 | The first vector |
Vector2 | vec2 | The second vector |
Returns
Type | Description |
---|---|
System.Single | The distance |
Distance(ref Vector2, ref Vector2, out Single)
Compute the euclidean distance between two vectors.
Declaration
public static void Distance(ref Vector2 vec1, ref Vector2 vec2, out float result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vec1 | The first vector |
Vector2 | vec2 | The second vector |
System.Single | result | The distance |
DistanceSquared(Vector2, Vector2)
Compute the squared euclidean distance between two vectors.
Declaration
public static float DistanceSquared(Vector2 vec1, Vector2 vec2)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vec1 | The first vector |
Vector2 | vec2 | The second vector |
Returns
Type | Description |
---|---|
System.Single | The squared distance |
DistanceSquared(ref Vector2, ref Vector2, out Single)
Compute the squared euclidean distance between two vectors.
Declaration
public static void DistanceSquared(ref Vector2 vec1, ref Vector2 vec2, out float result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vec1 | The first vector |
Vector2 | vec2 | The second vector |
System.Single | result | The squared distance |
Divide(Vector2, Vector2)
Divides a vector by the components of a vector (scale).
Declaration
public static Vector2 Divide(Vector2 vector, Vector2 scale)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vector | Left operand. |
Vector2 | scale | Right operand. |
Returns
Type | Description |
---|---|
Vector2 | Result of the operation. |
Divide(Vector2, Single)
Divides a vector by a scalar.
Declaration
public static Vector2 Divide(Vector2 vector, float scale)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vector | Left operand. |
System.Single | scale | Right operand. |
Returns
Type | Description |
---|---|
Vector2 | Result of the operation. |
Divide(ref Vector2, ref Vector2, out Vector2)
Divide a vector by the components of a vector (scale).
Declaration
public static void Divide(ref Vector2 vector, ref Vector2 scale, out Vector2 result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vector | Left operand. |
Vector2 | scale | Right operand. |
Vector2 | result | Result of the operation. |
Divide(ref Vector2, Single, out Vector2)
Divides a vector by a scalar.
Declaration
public static void Divide(ref Vector2 vector, float scale, out Vector2 result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vector | Left operand. |
System.Single | scale | Right operand. |
Vector2 | result | Result of the operation. |
Dot(Vector2, Vector2)
Calculate the dot (scalar) product of two vectors
Declaration
public static float Dot(Vector2 left, Vector2 right)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | left | First operand |
Vector2 | right | Second operand |
Returns
Type | Description |
---|---|
System.Single | The dot product of the two inputs |
Dot(ref Vector2, ref Vector2, out Single)
Calculate the dot (scalar) product of two vectors
Declaration
public static void Dot(ref Vector2 left, ref Vector2 right, out float result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | left | First operand |
Vector2 | right | Second operand |
System.Single | result | The dot product of the two inputs |
Equals(Vector2)
Indicates whether the current vector is equal to another vector.
Declaration
public bool Equals(Vector2 other)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | other | A vector to compare with this vector. |
Returns
Type | Description |
---|---|
System.Boolean | true if the current vector is equal to the vector parameter; otherwise, false. |
Equals(Object)
Indicates whether this instance and a specified object are equal.
Declaration
public override bool Equals(object obj)
Parameters
Type | Name | Description |
---|---|---|
System.Object | obj | The object to compare to. |
Returns
Type | Description |
---|---|
System.Boolean | True if the instances are equal; false otherwise. |
Overrides
GetHashCode()
Returns the hashcode for this instance.
Declaration
public override int GetHashCode()
Returns
Type | Description |
---|---|
System.Int32 | A System.Int32 containing the unique hashcode for this instance. |
Overrides
Lerp(Vector2, Vector2, Single)
Returns a new Vector that is the linear blend of the 2 given Vectors
Declaration
public static Vector2 Lerp(Vector2 a, Vector2 b, float blend)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | a | First input vector |
Vector2 | b | Second input vector |
System.Single | blend | The blend factor. a when blend=0, b when blend=1. |
Returns
Type | Description |
---|---|
Vector2 | a when blend=0, b when blend=1, and a linear combination otherwise |
Lerp(ref Vector2, ref Vector2, Single, out Vector2)
Returns a new Vector that is the linear blend of the 2 given Vectors
Declaration
public static void Lerp(ref Vector2 a, ref Vector2 b, float blend, out Vector2 result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | a | First input vector |
Vector2 | b | Second input vector |
System.Single | blend | The blend factor. a when blend=0, b when blend=1. |
Vector2 | result | a when blend=0, b when blend=1, and a linear combination otherwise |
MagnitudeMax(Vector2, Vector2)
Returns the Vector2 with the maximum magnitude. If the magnitudes are equal, the first vector is selected.
Declaration
public static Vector2 MagnitudeMax(Vector2 left, Vector2 right)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | left | Left operand |
Vector2 | right | Right operand |
Returns
Type | Description |
---|---|
Vector2 | The maximum Vector2 |
MagnitudeMax(ref Vector2, ref Vector2, out Vector2)
Returns the Vector2 with the maximum magnitude. If the magnitudes are equal, the first vector is selected.
Declaration
public static void MagnitudeMax(ref Vector2 left, ref Vector2 right, out Vector2 result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | left | Left operand |
Vector2 | right | Right operand |
Vector2 | result | The magnitude-wise maximum |
MagnitudeMin(Vector2, Vector2)
Returns the Vector2 with the minimum magnitude. If the magnitudes are equal, the second vector is selected.
Declaration
public static Vector2 MagnitudeMin(Vector2 left, Vector2 right)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | left | Left operand |
Vector2 | right | Right operand |
Returns
Type | Description |
---|---|
Vector2 | The minimum Vector2 |
MagnitudeMin(ref Vector2, ref Vector2, out Vector2)
Returns the Vector2 with the minimum magnitude. If the magnitudes are equal, the second vector is selected.
Declaration
public static void MagnitudeMin(ref Vector2 left, ref Vector2 right, out Vector2 result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | left | Left operand |
Vector2 | right | Right operand |
Vector2 | result | The magnitude-wise minimum |
Max(Vector2, Vector2)
Returns the Vector3 with the minimum magnitude
Declaration
[Obsolete("Use MagnitudeMax() instead.")]
public static Vector2 Max(Vector2 left, Vector2 right)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | left | Left operand |
Vector2 | right | Right operand |
Returns
Type | Description |
---|---|
Vector2 | The minimum Vector3 |
Min(Vector2, Vector2)
Returns the Vector3 with the minimum magnitude
Declaration
[Obsolete("Use MagnitudeMin() instead.")]
public static Vector2 Min(Vector2 left, Vector2 right)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | left | Left operand |
Vector2 | right | Right operand |
Returns
Type | Description |
---|---|
Vector2 | The minimum Vector3 |
Multiply(Vector2, Vector2)
Multiplies a vector by the components a vector (scale).
Declaration
public static Vector2 Multiply(Vector2 vector, Vector2 scale)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vector | Left operand. |
Vector2 | scale | Right operand. |
Returns
Type | Description |
---|---|
Vector2 | Result of the operation. |
Multiply(Vector2, Single)
Multiplies a vector by a scalar.
Declaration
public static Vector2 Multiply(Vector2 vector, float scale)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vector | Left operand. |
System.Single | scale | Right operand. |
Returns
Type | Description |
---|---|
Vector2 | Result of the operation. |
Multiply(ref Vector2, ref Vector2, out Vector2)
Multiplies a vector by the components of a vector (scale).
Declaration
public static void Multiply(ref Vector2 vector, ref Vector2 scale, out Vector2 result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vector | Left operand. |
Vector2 | scale | Right operand. |
Vector2 | result | Result of the operation. |
Multiply(ref Vector2, Single, out Vector2)
Multiplies a vector by a scalar.
Declaration
public static void Multiply(ref Vector2 vector, float scale, out Vector2 result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vector | Left operand. |
System.Single | scale | Right operand. |
Vector2 | result | Result of the operation. |
Normalize()
Scales the Vector2 to unit length.
Declaration
public void Normalize()
Normalize(Vector2)
Scale a vector to unit length
Declaration
public static Vector2 Normalize(Vector2 vec)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vec | The input vector |
Returns
Type | Description |
---|---|
Vector2 | The normalized vector |
Normalize(ref Vector2, out Vector2)
Scale a vector to unit length
Declaration
public static void Normalize(ref Vector2 vec, out Vector2 result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vec | The input vector |
Vector2 | result | The normalized vector |
Normalized()
Returns a copy of the Vector2 scaled to unit length.
Declaration
public Vector2 Normalized()
Returns
Type | Description |
---|---|
Vector2 |
NormalizeFast()
Scales the Vector2 to approximately unit length.
Declaration
public void NormalizeFast()
NormalizeFast(Vector2)
Scale a vector to approximately unit length
Declaration
public static Vector2 NormalizeFast(Vector2 vec)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vec | The input vector |
Returns
Type | Description |
---|---|
Vector2 | The normalized vector |
NormalizeFast(ref Vector2, out Vector2)
Scale a vector to approximately unit length
Declaration
public static void NormalizeFast(ref Vector2 vec, out Vector2 result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vec | The input vector |
Vector2 | result | The normalized vector |
PerpDot(Vector2, Vector2)
Calculate the perpendicular dot (scalar) product of two vectors
Declaration
public static float PerpDot(Vector2 left, Vector2 right)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | left | First operand |
Vector2 | right | Second operand |
Returns
Type | Description |
---|---|
System.Single | The perpendicular dot product of the two inputs |
PerpDot(ref Vector2, ref Vector2, out Single)
Calculate the perpendicular dot (scalar) product of two vectors
Declaration
public static void PerpDot(ref Vector2 left, ref Vector2 right, out float result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | left | First operand |
Vector2 | right | Second operand |
System.Single | result | The perpendicular dot product of the two inputs |
Subtract(Vector2, Vector2)
Subtract one Vector from another
Declaration
public static Vector2 Subtract(Vector2 a, Vector2 b)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | a | First operand |
Vector2 | b | Second operand |
Returns
Type | Description |
---|---|
Vector2 | Result of subtraction |
Subtract(ref Vector2, ref Vector2, out Vector2)
Subtract one Vector from another
Declaration
public static void Subtract(ref Vector2 a, ref Vector2 b, out Vector2 result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | a | First operand |
Vector2 | b | Second operand |
Vector2 | result | Result of subtraction |
ToString()
Returns a System.String that represents the current Vector2.
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
System.String |
Overrides
Transform(Vector2, Quaternion)
Transforms a vector by a quaternion rotation.
Declaration
public static Vector2 Transform(Vector2 vec, Quaternion quat)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vec | The vector to transform. |
Quaternion | quat | The quaternion to rotate the vector by. |
Returns
Type | Description |
---|---|
Vector2 | The result of the operation. |
Transform(ref Vector2, ref Quaternion, out Vector2)
Transforms a vector by a quaternion rotation.
Declaration
public static void Transform(ref Vector2 vec, ref Quaternion quat, out Vector2 result)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vec | The vector to transform. |
Quaternion | quat | The quaternion to rotate the vector by. |
Vector2 | result | The result of the operation. |
Operators
Addition(Vector2, Vector2)
Adds the specified instances.
Declaration
public static Vector2 operator +(Vector2 left, Vector2 right)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | left | Left operand. |
Vector2 | right | Right operand. |
Returns
Type | Description |
---|---|
Vector2 | Result of addition. |
Division(Vector2, Single)
Divides the specified instance by a scalar.
Declaration
public static Vector2 operator /(Vector2 vec, float scale)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vec | Left operand |
System.Single | scale | Right operand |
Returns
Type | Description |
---|---|
Vector2 | Result of the division. |
Equality(Vector2, Vector2)
Compares the specified instances for equality.
Declaration
public static bool operator ==(Vector2 left, Vector2 right)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | left | Left operand. |
Vector2 | right | Right operand. |
Returns
Type | Description |
---|---|
System.Boolean | True if both instances are equal; false otherwise. |
Inequality(Vector2, Vector2)
Compares the specified instances for inequality.
Declaration
public static bool operator !=(Vector2 left, Vector2 right)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | left | Left operand. |
Vector2 | right | Right operand. |
Returns
Type | Description |
---|---|
System.Boolean | True if both instances are not equal; false otherwise. |
Multiply(Vector2, Vector2)
Component-wise multiplication between the specified instance by a scale vector.
Declaration
public static Vector2 operator *(Vector2 vec, Vector2 scale)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vec | Right operand. |
Vector2 | scale | Left operand. |
Returns
Type | Description |
---|---|
Vector2 | Result of multiplication. |
Multiply(Vector2, Single)
Multiplies the specified instance by a scalar.
Declaration
public static Vector2 operator *(Vector2 vec, float scale)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vec | Left operand. |
System.Single | scale | Right operand. |
Returns
Type | Description |
---|---|
Vector2 | Result of multiplication. |
Multiply(Single, Vector2)
Multiplies the specified instance by a scalar.
Declaration
public static Vector2 operator *(float scale, Vector2 vec)
Parameters
Type | Name | Description |
---|---|---|
System.Single | scale | Left operand. |
Vector2 | vec | Right operand. |
Returns
Type | Description |
---|---|
Vector2 | Result of multiplication. |
Subtraction(Vector2, Vector2)
Subtracts the specified instances.
Declaration
public static Vector2 operator -(Vector2 left, Vector2 right)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | left | Left operand. |
Vector2 | right | Right operand. |
Returns
Type | Description |
---|---|
Vector2 | Result of subtraction. |
UnaryNegation(Vector2)
Negates the specified instance.
Declaration
public static Vector2 operator -(Vector2 vec)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | vec | Operand. |
Returns
Type | Description |
---|---|
Vector2 | Result of negation. |