Struct Vector4
Represents a 4D vector using four single-precision floating-point numbers.
Implements
Inherited Members
Namespace: OpenTK
Assembly: cs.temp.dll.dll
Syntax
[Serializable]
public struct Vector4 : IEquatable<Vector4>
Remarks
The Vector4 structure is suitable for interoperation with unmanaged code requiring four consecutive floats.
Constructors
Vector4(Vector2)
Constructs a new Vector4 from the given Vector2.
Declaration
public Vector4(Vector2 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector2 | v | The Vector2 to copy components from. |
Vector4(Vector3)
Constructs a new Vector4 from the given Vector3. The w component is initialized to 0.
Declaration
public Vector4(Vector3 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | v | The Vector3 to copy components from. |
Remarks
Vector4(Vector3, Single)
Constructs a new Vector4 from the specified Vector3 and w component.
Declaration
public Vector4(Vector3 v, float w)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | v | The Vector3 to copy components from. |
| System.Single | w | The w component of the new Vector4. |
Vector4(Vector4)
Constructs a new Vector4 from the given Vector4.
Declaration
public Vector4(Vector4 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | v | The Vector4 to copy components from. |
Vector4(Single)
Constructs a new instance.
Declaration
public Vector4(float value)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Single | value | The value that will initialize this instance. |
Vector4(Single, Single, Single, Single)
Constructs a new Vector4.
Declaration
public Vector4(float x, float y, float z, float w)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Single | x | The x component of the Vector4. |
| System.Single | y | The y component of the Vector4. |
| System.Single | z | The z component of the Vector4. |
| System.Single | w | The w component of the Vector4. |
Fields
One
Defines an instance with all components set to 1.
Declaration
public static readonly Vector4 One
Field Value
| Type | Description |
|---|---|
| Vector4 |
SizeInBytes
Defines the size of the Vector4 struct in bytes.
Declaration
public static readonly int SizeInBytes
Field Value
| Type | Description |
|---|---|
| System.Int32 |
UnitW
Defines a unit-length Vector4 that points towards the W-axis.
Declaration
public static readonly Vector4 UnitW
Field Value
| Type | Description |
|---|---|
| Vector4 |
UnitX
Defines a unit-length Vector4 that points towards the X-axis.
Declaration
public static readonly Vector4 UnitX
Field Value
| Type | Description |
|---|---|
| Vector4 |
UnitY
Defines a unit-length Vector4 that points towards the Y-axis.
Declaration
public static readonly Vector4 UnitY
Field Value
| Type | Description |
|---|---|
| Vector4 |
UnitZ
Defines a unit-length Vector4 that points towards the Z-axis.
Declaration
public static readonly Vector4 UnitZ
Field Value
| Type | Description |
|---|---|
| Vector4 |
W
The W component of the Vector4.
Declaration
public float W
Field Value
| Type | Description |
|---|---|
| System.Single |
X
The X component of the Vector4.
Declaration
public float X
Field Value
| Type | Description |
|---|---|
| System.Single |
Y
The Y component of the Vector4.
Declaration
public float Y
Field Value
| Type | Description |
|---|---|
| System.Single |
Z
The Z component of the Vector4.
Declaration
public float Z
Field Value
| Type | Description |
|---|---|
| System.Single |
Zero
Defines a zero-length Vector4.
Declaration
public static readonly Vector4 Zero
Field Value
| Type | Description |
|---|---|
| Vector4 |
Properties
Item[Int32]
Gets or sets the value at the index of the Vector.
Declaration
public float this[int index] { get; set; }
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | index |
Property Value
| Type | Description |
|---|---|
| System.Single |
Length
Gets the length (magnitude) of the vector.
Declaration
public float Length { get; }
Property Value
| Type | Description |
|---|---|
| System.Single |
See Also
LengthFast
Gets an approximation of the vector length (magnitude).
Declaration
public float LengthFast { get; }
Property Value
| Type | Description |
|---|---|
| System.Single |
Remarks
This property uses an approximation of the square root function to calculate vector magnitude, with an upper error bound of 0.001.
See Also
LengthSquared
Gets the square of the vector length (magnitude).
Declaration
public float LengthSquared { get; }
Property Value
| Type | Description |
|---|---|
| System.Single |
Remarks
This property avoids the costly square root operation required by the Length property. This makes it more suitable for comparisons.
See Also
Wx
Gets or sets an OpenTK.Vector2 with the W and X components of this instance.
Declaration
public Vector2 Wx { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Wxy
Gets or sets an OpenTK.Vector3 with the W, X, and Y components of this instance.
Declaration
public Vector3 Wxy { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Wxyz
Gets or sets an OpenTK.Vector4 with the W, X, Y, and Z components of this instance.
Declaration
public Vector4 Wxyz { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Wxz
Gets or sets an OpenTK.Vector3 with the W, X, and Z components of this instance.
Declaration
public Vector3 Wxz { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Wxzy
Gets or sets an OpenTK.Vector4 with the W, X, Z, and Y components of this instance.
Declaration
public Vector4 Wxzy { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Wy
Gets or sets an OpenTK.Vector2 with the W and Y components of this instance.
Declaration
public Vector2 Wy { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Wyx
Gets or sets an OpenTK.Vector3 with the W, Y, and X components of this instance.
Declaration
public Vector3 Wyx { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Wyxz
Gets or sets an OpenTK.Vector4 with the W, Y, X, and Z components of this instance.
Declaration
public Vector4 Wyxz { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Wyz
Gets or sets an OpenTK.Vector3 with the W, Y, and Z components of this instance.
Declaration
public Vector3 Wyz { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Wyzx
Gets or sets an OpenTK.Vector4 with the W, Y, Z, and X components of this instance.
Declaration
public Vector4 Wyzx { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Wz
Gets or sets an OpenTK.Vector2 with the W and Z components of this instance.
Declaration
public Vector2 Wz { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Wzx
Gets or sets an OpenTK.Vector3 with the W, Z, and X components of this instance.
Declaration
public Vector3 Wzx { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Wzxy
Gets or sets an OpenTK.Vector4 with the W, Z, X, and Y components of this instance.
Declaration
public Vector4 Wzxy { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Wzy
Gets or sets an OpenTK.Vector3 with the W, Z, and Y components of this instance.
Declaration
public Vector3 Wzy { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Wzyw
Gets an OpenTK.Vector4 with the W, Z, Y, and W components of this instance.
Declaration
public Vector4 Wzyw { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Wzyx
Gets or sets an OpenTK.Vector4 with the W, Z, Y, and X components of this instance.
Declaration
public Vector4 Wzyx { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Xw
Gets or sets an OpenTK.Vector2 with the X and W components of this instance.
Declaration
public Vector2 Xw { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Xwy
Gets or sets an OpenTK.Vector3 with the X, W, and Y components of this instance.
Declaration
public Vector3 Xwy { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Xwyz
Gets or sets an OpenTK.Vector4 with the X, W, Y, and Z components of this instance.
Declaration
public Vector4 Xwyz { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Xwz
Gets or sets an OpenTK.Vector3 with the X, W, and Z components of this instance.
Declaration
public Vector3 Xwz { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Xwzy
Gets or sets an OpenTK.Vector4 with the X, W, Z, and Y components of this instance.
Declaration
public Vector4 Xwzy { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Xy
Gets or sets an OpenTK.Vector2 with the X and Y components of this instance.
Declaration
public Vector2 Xy { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Xyw
Gets or sets an OpenTK.Vector3 with the X, Y, and Z components of this instance.
Declaration
public Vector3 Xyw { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Xywz
Gets or sets an OpenTK.Vector4 with the X, Y, W, and Z components of this instance.
Declaration
public Vector4 Xywz { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Xyz
Gets or sets an OpenTK.Vector3 with the X, Y, and Z components of this instance.
Declaration
public Vector3 Xyz { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Xz
Gets or sets an OpenTK.Vector2 with the X and Z components of this instance.
Declaration
public Vector2 Xz { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Xzw
Gets or sets an OpenTK.Vector3 with the X, Z, and W components of this instance.
Declaration
public Vector3 Xzw { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Xzwy
Gets or sets an OpenTK.Vector4 with the X, Z, W, and Y components of this instance.
Declaration
public Vector4 Xzwy { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Xzy
Gets or sets an OpenTK.Vector3 with the X, Z, and Y components of this instance.
Declaration
public Vector3 Xzy { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Xzyw
Gets or sets an OpenTK.Vector4 with the X, Z, Y, and W components of this instance.
Declaration
public Vector4 Xzyw { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Yw
Gets or sets an OpenTK.Vector2 with the Y and W components of this instance.
Declaration
public Vector2 Yw { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Ywx
Gets or sets an OpenTK.Vector3 with the Y, W, and X components of this instance.
Declaration
public Vector3 Ywx { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Ywxz
Gets or sets an OpenTK.Vector4 with the Y, W, X, and Z components of this instance.
Declaration
public Vector4 Ywxz { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Ywz
Gets an OpenTK.Vector3 with the Y, W, and Z components of this instance.
Declaration
public Vector3 Ywz { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Ywzx
Gets or sets an OpenTK.Vector4 with the Y, W, Z, and X components of this instance.
Declaration
public Vector4 Ywzx { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Yx
Gets or sets an OpenTK.Vector2 with the Y and X components of this instance.
Declaration
public Vector2 Yx { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Yxw
Gets or sets an OpenTK.Vector3 with the Y, X, and W components of this instance.
Declaration
public Vector3 Yxw { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Yxwz
Gets or sets an OpenTK.Vector4 with the Y, X, W, and Z components of this instance.
Declaration
public Vector4 Yxwz { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Yxz
Gets or sets an OpenTK.Vector3 with the Y, X, and Z components of this instance.
Declaration
public Vector3 Yxz { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Yxzw
Gets or sets an OpenTK.Vector4 with the Y, X, Z, and W components of this instance.
Declaration
public Vector4 Yxzw { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Yywz
Gets an OpenTK.Vector4 with the Y, Y, W, and Z components of this instance.
Declaration
public Vector4 Yywz { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Yyzw
Gets an OpenTK.Vector4 with the Y, Y, Z, and W components of this instance.
Declaration
public Vector4 Yyzw { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Yz
Gets or sets an OpenTK.Vector2 with the Y and Z components of this instance.
Declaration
public Vector2 Yz { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Yzw
Gets or sets an OpenTK.Vector3 with the Y, Z, and W components of this instance.
Declaration
public Vector3 Yzw { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Yzwx
Gets or sets an OpenTK.Vector4 with the Y, Z, W, and X components of this instance.
Declaration
public Vector4 Yzwx { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Yzx
Gets or sets an OpenTK.Vector3 with the Y, Z, and X components of this instance.
Declaration
public Vector3 Yzx { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Yzxw
Gets or sets an OpenTK.Vector4 with the Y, Z, X, and W components of this instance.
Declaration
public Vector4 Yzxw { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Zw
Gets an OpenTK.Vector2 with the Z and W components of this instance.
Declaration
public Vector2 Zw { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Zwx
Gets or sets an OpenTK.Vector3 with the Z, W, and X components of this instance.
Declaration
public Vector3 Zwx { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Zwxy
Gets or sets an OpenTK.Vector4 with the Z, W, X, and Y components of this instance.
Declaration
public Vector4 Zwxy { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Zwy
Gets or sets an OpenTK.Vector3 with the Z, W, and Y components of this instance.
Declaration
public Vector3 Zwy { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Zwyx
Gets or sets an OpenTK.Vector4 with the Z, W, Y, and X components of this instance.
Declaration
public Vector4 Zwyx { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Zwzy
Gets an OpenTK.Vector4 with the Z, W, Z, and Y components of this instance.
Declaration
public Vector4 Zwzy { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Zx
Gets or sets an OpenTK.Vector2 with the Z and X components of this instance.
Declaration
public Vector2 Zx { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Zxw
Gets or sets an OpenTK.Vector3 with the Z, X, and W components of this instance.
Declaration
public Vector3 Zxw { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Zxwy
Gets or sets an OpenTK.Vector4 with the Z, X, W, and Y components of this instance.
Declaration
public Vector4 Zxwy { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Zxy
Gets or sets an OpenTK.Vector3 with the Z, X, and Y components of this instance.
Declaration
public Vector3 Zxy { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Zxyw
Gets or sets an OpenTK.Vector4 with the Z, X, Y, and Z components of this instance.
Declaration
public Vector4 Zxyw { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Zy
Gets or sets an OpenTK.Vector2 with the Z and Y components of this instance.
Declaration
public Vector2 Zy { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Zyw
Gets or sets an OpenTK.Vector3 with the Z, Y, and W components of this instance.
Declaration
public Vector3 Zyw { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Zywx
Gets or sets an OpenTK.Vector4 with the Z, Y, W, and X components of this instance.
Declaration
public Vector4 Zywx { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Zyx
Gets or sets an OpenTK.Vector3 with the Z, Y, and X components of this instance.
Declaration
public Vector3 Zyx { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector3 |
Zyxw
Gets or sets an OpenTK.Vector4 with the Z, Y, X, and W components of this instance.
Declaration
public Vector4 Zyxw { get; set; }
Property Value
| Type | Description |
|---|---|
| Vector4 |
Methods
Add(Vector4, Vector4)
Adds two vectors.
Declaration
public static Vector4 Add(Vector4 a, Vector4 b)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | a | Left operand. |
| Vector4 | b | Right operand. |
Returns
| Type | Description |
|---|---|
| Vector4 | Result of operation. |
Add(ref Vector4, ref Vector4, out Vector4)
Adds two vectors.
Declaration
public static void Add(ref Vector4 a, ref Vector4 b, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | a | Left operand. |
| Vector4 | b | Right operand. |
| Vector4 | result | Result of operation. |
BaryCentric(Vector4, Vector4, Vector4, Single, Single)
Interpolate 3 Vectors using Barycentric coordinates
Declaration
public static Vector4 BaryCentric(Vector4 a, Vector4 b, Vector4 c, float u, float v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | a | First input Vector |
| Vector4 | b | Second input Vector |
| Vector4 | c | Third input Vector |
| System.Single | u | First Barycentric Coordinate |
| System.Single | v | Second Barycentric Coordinate |
Returns
| Type | Description |
|---|---|
| Vector4 | a when u=v=0, b when u=1,v=0, c when u=0,v=1, and a linear combination of a,b,c otherwise |
BaryCentric(ref Vector4, ref Vector4, ref Vector4, Single, Single, out Vector4)
Interpolate 3 Vectors using Barycentric coordinates
Declaration
public static void BaryCentric(ref Vector4 a, ref Vector4 b, ref Vector4 c, float u, float v, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | a | First input Vector. |
| Vector4 | b | Second input Vector. |
| Vector4 | c | Third input Vector. |
| System.Single | u | First Barycentric Coordinate. |
| System.Single | v | Second Barycentric Coordinate. |
| Vector4 | result | Output Vector. a when u=v=0, b when u=1,v=0, c when u=0,v=1, and a linear combination of a,b,c otherwise |
Clamp(Vector4, Vector4, Vector4)
Clamp a vector to the given minimum and maximum vectors
Declaration
public static Vector4 Clamp(Vector4 vec, Vector4 min, Vector4 max)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vec | Input vector |
| Vector4 | min | Minimum vector |
| Vector4 | max | Maximum vector |
Returns
| Type | Description |
|---|---|
| Vector4 | The clamped vector |
Clamp(ref Vector4, ref Vector4, ref Vector4, out Vector4)
Clamp a vector to the given minimum and maximum vectors
Declaration
public static void Clamp(ref Vector4 vec, ref Vector4 min, ref Vector4 max, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vec | Input vector |
| Vector4 | min | Minimum vector |
| Vector4 | max | Maximum vector |
| Vector4 | result | The clamped vector |
ComponentMax(Vector4, Vector4)
Returns a vector created from the largest of the corresponding components of the given vectors.
Declaration
public static Vector4 ComponentMax(Vector4 a, Vector4 b)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | a | First operand |
| Vector4 | b | Second operand |
Returns
| Type | Description |
|---|---|
| Vector4 | The component-wise maximum |
ComponentMax(ref Vector4, ref Vector4, out Vector4)
Returns a vector created from the largest of the corresponding components of the given vectors.
Declaration
public static void ComponentMax(ref Vector4 a, ref Vector4 b, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | a | First operand |
| Vector4 | b | Second operand |
| Vector4 | result | The component-wise maximum |
ComponentMin(Vector4, Vector4)
Returns a vector created from the smallest of the corresponding components of the given vectors.
Declaration
public static Vector4 ComponentMin(Vector4 a, Vector4 b)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | a | First operand |
| Vector4 | b | Second operand |
Returns
| Type | Description |
|---|---|
| Vector4 | The component-wise minimum |
ComponentMin(ref Vector4, ref Vector4, out Vector4)
Returns a vector created from the smallest of the corresponding components of the given vectors.
Declaration
public static void ComponentMin(ref Vector4 a, ref Vector4 b, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | a | First operand |
| Vector4 | b | Second operand |
| Vector4 | result | The component-wise minimum |
Divide(Vector4, Vector4)
Divides a vector by the components of a vector (scale).
Declaration
public static Vector4 Divide(Vector4 vector, Vector4 scale)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vector | Left operand. |
| Vector4 | scale | Right operand. |
Returns
| Type | Description |
|---|---|
| Vector4 | Result of the operation. |
Divide(Vector4, Single)
Divides a vector by a scalar.
Declaration
public static Vector4 Divide(Vector4 vector, float scale)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vector | Left operand. |
| System.Single | scale | Right operand. |
Returns
| Type | Description |
|---|---|
| Vector4 | Result of the operation. |
Divide(ref Vector4, ref Vector4, out Vector4)
Divide a vector by the components of a vector (scale).
Declaration
public static void Divide(ref Vector4 vector, ref Vector4 scale, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vector | Left operand. |
| Vector4 | scale | Right operand. |
| Vector4 | result | Result of the operation. |
Divide(ref Vector4, Single, out Vector4)
Divides a vector by a scalar.
Declaration
public static void Divide(ref Vector4 vector, float scale, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vector | Left operand. |
| System.Single | scale | Right operand. |
| Vector4 | result | Result of the operation. |
Dot(Vector4, Vector4)
Calculate the dot product of two vectors
Declaration
public static float Dot(Vector4 left, Vector4 right)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | left | First operand |
| Vector4 | right | Second operand |
Returns
| Type | Description |
|---|---|
| System.Single | The dot product of the two inputs |
Dot(ref Vector4, ref Vector4, out Single)
Calculate the dot product of two vectors
Declaration
public static void Dot(ref Vector4 left, ref Vector4 right, out float result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | left | First operand |
| Vector4 | right | Second operand |
| System.Single | result | The dot product of the two inputs |
Equals(Vector4)
Indicates whether the current vector is equal to another vector.
Declaration
public bool Equals(Vector4 other)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | other | A vector to compare with this vector. |
Returns
| Type | Description |
|---|---|
| System.Boolean | true if the current vector is equal to the vector parameter; otherwise, false. |
Equals(Object)
Indicates whether this instance and a specified object are equal.
Declaration
public override bool Equals(object obj)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Object | obj | The object to compare to. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True if the instances are equal; false otherwise. |
Overrides
GetHashCode()
Returns the hashcode for this instance.
Declaration
public override int GetHashCode()
Returns
| Type | Description |
|---|---|
| System.Int32 | A System.Int32 containing the unique hashcode for this instance. |
Overrides
Lerp(Vector4, Vector4, Single)
Returns a new Vector that is the linear blend of the 2 given Vectors
Declaration
public static Vector4 Lerp(Vector4 a, Vector4 b, float blend)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | a | First input vector |
| Vector4 | b | Second input vector |
| System.Single | blend | The blend factor. a when blend=0, b when blend=1. |
Returns
| Type | Description |
|---|---|
| Vector4 | a when blend=0, b when blend=1, and a linear combination otherwise |
Lerp(ref Vector4, ref Vector4, Single, out Vector4)
Returns a new Vector that is the linear blend of the 2 given Vectors
Declaration
public static void Lerp(ref Vector4 a, ref Vector4 b, float blend, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | a | First input vector |
| Vector4 | b | Second input vector |
| System.Single | blend | The blend factor. a when blend=0, b when blend=1. |
| Vector4 | result | a when blend=0, b when blend=1, and a linear combination otherwise |
MagnitudeMax(Vector4, Vector4)
Returns the Vector4 with the maximum magnitude. If the magnitudes are equal, the first vector is selected.
Declaration
public static Vector4 MagnitudeMax(Vector4 left, Vector4 right)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | left | Left operand |
| Vector4 | right | Right operand |
Returns
| Type | Description |
|---|---|
| Vector4 | The maximum Vector4 |
MagnitudeMax(ref Vector4, ref Vector4, out Vector4)
Returns the Vector4 with the maximum magnitude. If the magnitudes are equal, the first vector is selected.
Declaration
public static void MagnitudeMax(ref Vector4 left, ref Vector4 right, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | left | Left operand |
| Vector4 | right | Right operand |
| Vector4 | result | The magnitude-wise maximum |
MagnitudeMin(Vector4, Vector4)
Returns the Vector4 with the minimum magnitude. If the magnitudes are equal, the second vector is selected.
Declaration
public static Vector4 MagnitudeMin(Vector4 left, Vector4 right)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | left | Left operand |
| Vector4 | right | Right operand |
Returns
| Type | Description |
|---|---|
| Vector4 | The minimum Vector4 |
MagnitudeMin(ref Vector4, ref Vector4, out Vector4)
Returns the Vector4 with the minimum magnitude. If the magnitudes are equal, the second vector is selected.
Declaration
public static void MagnitudeMin(ref Vector4 left, ref Vector4 right, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | left | Left operand |
| Vector4 | right | Right operand |
| Vector4 | result | The magnitude-wise minimum |
Max(Vector4, Vector4)
Calculate the component-wise maximum of two vectors
Declaration
[Obsolete("Use ComponentMax() instead.")]
public static Vector4 Max(Vector4 a, Vector4 b)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | a | First operand |
| Vector4 | b | Second operand |
Returns
| Type | Description |
|---|---|
| Vector4 | The component-wise maximum |
Max(ref Vector4, ref Vector4, out Vector4)
Calculate the component-wise maximum of two vectors
Declaration
[Obsolete("Use ComponentMax() instead.")]
public static void Max(ref Vector4 a, ref Vector4 b, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | a | First operand |
| Vector4 | b | Second operand |
| Vector4 | result | The component-wise maximum |
Min(Vector4, Vector4)
Calculate the component-wise minimum of two vectors
Declaration
[Obsolete("Use ComponentMin() instead.")]
public static Vector4 Min(Vector4 a, Vector4 b)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | a | First operand |
| Vector4 | b | Second operand |
Returns
| Type | Description |
|---|---|
| Vector4 | The component-wise minimum |
Min(ref Vector4, ref Vector4, out Vector4)
Calculate the component-wise minimum of two vectors
Declaration
[Obsolete("Use ComponentMin() instead.")]
public static void Min(ref Vector4 a, ref Vector4 b, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | a | First operand |
| Vector4 | b | Second operand |
| Vector4 | result | The component-wise minimum |
Multiply(Vector4, Vector4)
Multiplies a vector by the components a vector (scale).
Declaration
public static Vector4 Multiply(Vector4 vector, Vector4 scale)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vector | Left operand. |
| Vector4 | scale | Right operand. |
Returns
| Type | Description |
|---|---|
| Vector4 | Result of the operation. |
Multiply(Vector4, Single)
Multiplies a vector by a scalar.
Declaration
public static Vector4 Multiply(Vector4 vector, float scale)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vector | Left operand. |
| System.Single | scale | Right operand. |
Returns
| Type | Description |
|---|---|
| Vector4 | Result of the operation. |
Multiply(ref Vector4, ref Vector4, out Vector4)
Multiplies a vector by the components of a vector (scale).
Declaration
public static void Multiply(ref Vector4 vector, ref Vector4 scale, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vector | Left operand. |
| Vector4 | scale | Right operand. |
| Vector4 | result | Result of the operation. |
Multiply(ref Vector4, Single, out Vector4)
Multiplies a vector by a scalar.
Declaration
public static void Multiply(ref Vector4 vector, float scale, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vector | Left operand. |
| System.Single | scale | Right operand. |
| Vector4 | result | Result of the operation. |
Normalize()
Scales the Vector4 to unit length.
Declaration
public void Normalize()
Normalize(Vector4)
Scale a vector to unit length
Declaration
public static Vector4 Normalize(Vector4 vec)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vec | The input vector |
Returns
| Type | Description |
|---|---|
| Vector4 | The normalized vector |
Normalize(ref Vector4, out Vector4)
Scale a vector to unit length
Declaration
public static void Normalize(ref Vector4 vec, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vec | The input vector |
| Vector4 | result | The normalized vector |
Normalized()
Returns a copy of the Vector4 scaled to unit length.
Declaration
public Vector4 Normalized()
Returns
| Type | Description |
|---|---|
| Vector4 |
NormalizeFast()
Scales the Vector4 to approximately unit length.
Declaration
public void NormalizeFast()
NormalizeFast(Vector4)
Scale a vector to approximately unit length
Declaration
public static Vector4 NormalizeFast(Vector4 vec)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vec | The input vector |
Returns
| Type | Description |
|---|---|
| Vector4 | The normalized vector |
NormalizeFast(ref Vector4, out Vector4)
Scale a vector to approximately unit length
Declaration
public static void NormalizeFast(ref Vector4 vec, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vec | The input vector |
| Vector4 | result | The normalized vector |
Subtract(Vector4, Vector4)
Subtract one Vector from another
Declaration
public static Vector4 Subtract(Vector4 a, Vector4 b)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | a | First operand |
| Vector4 | b | Second operand |
Returns
| Type | Description |
|---|---|
| Vector4 | Result of subtraction |
Subtract(ref Vector4, ref Vector4, out Vector4)
Subtract one Vector from another
Declaration
public static void Subtract(ref Vector4 a, ref Vector4 b, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | a | First operand |
| Vector4 | b | Second operand |
| Vector4 | result | Result of subtraction |
ToString()
Returns a System.String that represents the current Vector4.
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| System.String |
Overrides
Transform(Matrix4, Vector4)
Transform a Vector by the given Matrix using right-handed notation
Declaration
public static Vector4 Transform(Matrix4 mat, Vector4 vec)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix4 | mat | The desired transformation |
| Vector4 | vec | The vector to transform |
Returns
| Type | Description |
|---|---|
| Vector4 |
Transform(ref Matrix4, ref Vector4, out Vector4)
Transform a Vector by the given Matrix using right-handed notation
Declaration
public static void Transform(ref Matrix4 mat, ref Vector4 vec, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix4 | mat | The desired transformation |
| Vector4 | vec | The vector to transform |
| Vector4 | result | The transformed vector |
Transform(Vector4, Matrix4)
Transform a Vector by the given Matrix
Declaration
public static Vector4 Transform(Vector4 vec, Matrix4 mat)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vec | The vector to transform |
| Matrix4 | mat | The desired transformation |
Returns
| Type | Description |
|---|---|
| Vector4 | The transformed vector |
Transform(Vector4, Quaternion)
Transforms a vector by a quaternion rotation.
Declaration
public static Vector4 Transform(Vector4 vec, Quaternion quat)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vec | The vector to transform. |
| Quaternion | quat | The quaternion to rotate the vector by. |
Returns
| Type | Description |
|---|---|
| Vector4 | The result of the operation. |
Transform(ref Vector4, ref Matrix4, out Vector4)
Transform a Vector by the given Matrix
Declaration
public static void Transform(ref Vector4 vec, ref Matrix4 mat, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vec | The vector to transform |
| Matrix4 | mat | The desired transformation |
| Vector4 | result | The transformed vector |
Transform(ref Vector4, ref Quaternion, out Vector4)
Transforms a vector by a quaternion rotation.
Declaration
public static void Transform(ref Vector4 vec, ref Quaternion quat, out Vector4 result)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vec | The vector to transform. |
| Quaternion | quat | The quaternion to rotate the vector by. |
| Vector4 | result | The result of the operation. |
Operators
Addition(Vector4, Vector4)
Adds two instances.
Declaration
public static Vector4 operator +(Vector4 left, Vector4 right)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | left | The first instance. |
| Vector4 | right | The second instance. |
Returns
| Type | Description |
|---|---|
| Vector4 | The result of the calculation. |
Division(Vector4, Single)
Divides an instance by a scalar.
Declaration
public static Vector4 operator /(Vector4 vec, float scale)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vec | The instance. |
| System.Single | scale | The scalar. |
Returns
| Type | Description |
|---|---|
| Vector4 | The result of the calculation. |
Equality(Vector4, Vector4)
Compares two instances for equality.
Declaration
public static bool operator ==(Vector4 left, Vector4 right)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | left | The first instance. |
| Vector4 | right | The second instance. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True, if left equals right; false otherwise. |
Explicit(Vector4 to IntPtr)
Returns a pointer to the first element of the specified instance.
Declaration
public static explicit operator IntPtr(Vector4 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | v | The instance. |
Returns
| Type | Description |
|---|---|
| System.IntPtr | A pointer to the first element of v. |
Explicit(Vector4 to Single*)
Returns a pointer to the first element of the specified instance.
Declaration
[CLSCompliant(false)]
public static explicit operator float *(Vector4 v)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | v | The instance. |
Returns
| Type | Description |
|---|---|
| System.Single* | A pointer to the first element of v. |
Inequality(Vector4, Vector4)
Compares two instances for inequality.
Declaration
public static bool operator !=(Vector4 left, Vector4 right)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | left | The first instance. |
| Vector4 | right | The second instance. |
Returns
| Type | Description |
|---|---|
| System.Boolean | True, if left does not equa lright; false otherwise. |
Multiply(Matrix4, Vector4)
Transform a Vector by the given Matrix using right-handed notation
Declaration
public static Vector4 operator *(Matrix4 mat, Vector4 vec)
Parameters
| Type | Name | Description |
|---|---|---|
| Matrix4 | mat | The desired transformation |
| Vector4 | vec | The vector to transform |
Returns
| Type | Description |
|---|---|
| Vector4 | The transformed vector |
Multiply(Quaternion, Vector4)
Transforms a vector by a quaternion rotation.
Declaration
public static Vector4 operator *(Quaternion quat, Vector4 vec)
Parameters
| Type | Name | Description |
|---|---|---|
| Quaternion | quat | The quaternion to rotate the vector by. |
| Vector4 | vec | The vector to transform. |
Returns
| Type | Description |
|---|---|
| Vector4 | The transformed vector |
Multiply(Vector4, Matrix4)
Transform a Vector by the given Matrix.
Declaration
public static Vector4 operator *(Vector4 vec, Matrix4 mat)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vec | The vector to transform |
| Matrix4 | mat | The desired transformation |
Returns
| Type | Description |
|---|---|
| Vector4 | The transformed vector |
Multiply(Vector4, Vector4)
Component-wise multiplication between the specified instance by a scale vector.
Declaration
public static Vector4 operator *(Vector4 vec, Vector4 scale)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vec | Right operand. |
| Vector4 | scale | Left operand. |
Returns
| Type | Description |
|---|---|
| Vector4 | Result of multiplication. |
Multiply(Vector4, Single)
Multiplies an instance by a scalar.
Declaration
public static Vector4 operator *(Vector4 vec, float scale)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vec | The instance. |
| System.Single | scale | The scalar. |
Returns
| Type | Description |
|---|---|
| Vector4 | The result of the calculation. |
Multiply(Single, Vector4)
Multiplies an instance by a scalar.
Declaration
public static Vector4 operator *(float scale, Vector4 vec)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Single | scale | The scalar. |
| Vector4 | vec | The instance. |
Returns
| Type | Description |
|---|---|
| Vector4 | The result of the calculation. |
Subtraction(Vector4, Vector4)
Subtracts two instances.
Declaration
public static Vector4 operator -(Vector4 left, Vector4 right)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | left | The first instance. |
| Vector4 | right | The second instance. |
Returns
| Type | Description |
|---|---|
| Vector4 | The result of the calculation. |
UnaryNegation(Vector4)
Negates an instance.
Declaration
public static Vector4 operator -(Vector4 vec)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | vec | The instance. |
Returns
| Type | Description |
|---|---|
| Vector4 | The result of the calculation. |